Toyota Supra MK4
Six cylinders, two turbos, and a soul that refuses to quit.
The Toyota Supra MK4 (A80, 1994–2002) is one of the most iconic performance coupes to ever grace a Forza track or open road. Powered by the legendary 2JZ-GTE 3.0-litre inline-six twin-turbo engine, it straddles the line between grand-touring comfort and straight-line brute force, and in the Forza universe it consistently earns a spot among the top-tier vehicles players reach for when they want to feel both fast and alive.
Across the Forza Motorsport and Forza Horizon series, the Supra MK4 has appeared in multiple titles, often as a fan-favourite unlockable or garage staple. Its combination of a bulletproof powerplant, rear-wheel-drive balance, and near-limitless tuning headroom makes it a perennial favourite for players who enjoy dialling in a build rather than just picking a top-spec hypercar.
- Chassis
- A80 (fourth-generation Supra)
- Engine
- 2JZ-GTE, 3.0 L inline-6, twin-turbo
- Drivetrain
- Rear-wheel drive
- Production years
- 1994–2002
- Stock output (approx.)
- ~280 hp (US/Japan spec)
- Curb weight (approx.)
- ~1,500 kg
- Forza Horizon 5 class
- Class S
Lore & Background
In the world of Forza, the Supra MK4 occupies a special emotional niche. It is not the fastest car on the grid, nor the lightest, nor the most exotic. What it offers is a feeling: the deep, rolling bark of a naturally aspirated-feeling inline-six that, when the turbos spool, becomes a freight train. Players who spend hours in the tuning garage know that the 2JZ-GTE is the engine you trust when you want to push past stock numbers without the car feeling like it's about to fall apart. In Forza's tuning systems, that durability translates into high upper limits on power upgrades, letting a player coax well beyond three hundred horsepower while the chassis still feels planted.
The Supra MK4 also carries cultural weight in the franchise. It is the car that says you appreciate engineering heritage as much as raw speed. In Forza Horizon's open-world races, slotting into a Supra feels like choosing a character with a backstory—there is a weight to the steering, a sense of the car working with you rather than simply obeying. For players who grew up on 1990s and 2000s car culture, seeing that wide rear haunch and pop-up-free fastback silhouette on a Forza track is a small, satisfying homecoming.
Across multiple Forza titles, the Supra MK4 has been a reliable presence: a car that sits comfortably in the upper performance brackets without being so overpowered that it flattens the fun. It rewards skilled driving, clean throttle control, and a well-tuned setup, which is exactly the kind of engagement the series is built around.
In Their Own Story
The rain on the coastal highway had thinned to a fine mist, and the Supra's headlights carved two amber tunnels through the dark. You hadn't set out to race tonight—just the long drive back from the mountain pass, the 2JZ idling with that low, almost lazy rumble. But then the road straightened, the mist parted, and a rival's taillights flickered ahead. You didn't think. You just eased the throttle past the boost threshold, felt the twin turbos bite, and the car leaned into the tarmac like it had been waiting all day for this. Three hundred metres later, the taillights were gone, and all that remained was the smell of hot rubber and the quiet, satisfied hum of six cylinders that had no intention of stopping.
Reader's Guide
Full model: Toyota Supra RZ (A80), 1997, Class S in Forza Horizon 5. Stock, it delivers roughly 280 hp from the 2JZ-GTE twin-turbo inline-six, weighs in the neighbourhood of 1,500 kg, and handles with a balanced, slightly rear-biased RWD feel—stable at speed but needing a touch of finesse in tight, wet corners.
In the tuning garage, the levers are generous. You can upgrade the engine block, turbochargers, intercooler, and exhaust to push well past 350–400 hp while the 2JZ's reputation for durability means the upper power ceiling stays high. Drivetrain upgrades let you sharpen the differential and final drive for quicker acceleration or a more relaxed top-end. Suspension coilovers, anti-roll bars, and brake upgrades (pads, discs, calipers) let you dial in cornering grip without sacrificing ride comfort. Tires range from street-legal compounds to full race slicks, and aero add-ons—rear wing, front splitter, side skirts—add downforce at the cost of a small drag penalty.
The main trade-off is that heavy power upgrades increase weight and can make the car twitchier on bumpy terrain, so you want to balance engine gains with suspension and brake upgrades. A player who goes all-in on horsepower without touching the chassis will find the Supra lively in a way that is thrilling on straights and punishing on technical sections.
Build philosophy: Respect the six, feed the turbos, and let the chassis do the talking—power is the Supra's gift, but control is yours to earn.
Did You Know?
- The 2JZ-GTE engine is widely regarded in the tuning community as one of the most durable and mod-friendly production engines ever made, a trait that Forza's tuning systems reflect through high upper power limits on the S
- The Supra MK4 has appeared in multiple entries across both the Forza Motorsport and Forza Horizon series, making it one of the more frequently reprised real-world cars in the franchise.
- In real life, the A80 Supra was produced from 1994 to 2002, and its fastback silhouette with the distinctive wide rear fenders has become one of the most recognizable car shapes of the 1990s performance era.
- The 2JZ-GTE's redline sits around 6,500 rpm, and in Forza's audio design the engine's intake and exhaust notes are tuned to give it a distinctive, low-mid 'bark' that sets it apart from V8 or V10 cars in the same class.
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