Nissan GT-R R35
Four turbos, four wheels, zero apologies—the Godzilla that owns every S-class grid in Forza.
The Nissan GT-R (R35) is one of the most iconic supercars in the Forza franchise, a Japanese all-wheel-drive performance machine that has graced the grids of every major Forza Motorsport and Forza Horizon title since its debut. Known affectionately as 'Godzilla' by the global car community, the R35 brought a level of straight-line violence and cornering composure that made it a benchmark for its era, and in the Forza world it consistently sits at the top of the S class as a player-favorite track weapon.
Whether you're slinging it through the rain-slicked streets of a Forza Horizon open world or dialing in lap times on a virtual Nürburgring, the GT-R R35 represents the franchise's celebration of accessible, no-nonsense performance. It is the car that reminds players that you don't need a 1,000-horsepower hypercar to feel like you're tearing the tarmac apart.
- Manufacturer
- Nissan
- Engine
- 3.8 L twin-turbo V6 (VR38DETT)
- Drivetrain
- All-wheel drive (ATTESA E-TS)
- Body style
- 2+2 coupe
- Forza class (recent titles)
- S class
- First Forza appearance
- Forza Motorsport 3 (2009)
- Community nickname
- Godzilla
Lore & Background
The R35 generation of the Nissan GT-R arrived in the mid-2000s and immediately redefined what a Japanese performance coupe could do. Its 3.8-litre twin-turbo V6, paired with a sophisticated all-wheel-drive system and a rigid double-wishbone chassis, gave it a combination of launch speed and mid-corner stability that few rivals could match. In the Forza universe, that combination translates into a car that feels almost unfairly balanced: it pulls hard out of hairpins, holds a long straight without fading, and rewards a smooth, committed driving style over twitchy overcorrection.
Across the franchise's history, the GT-R R35 has served as a rite-of-passage car for players climbing out of the A and B classes. It is the first 'real supercar' many encounter, and its presence on a track or in an open-world city instantly raises the stakes. In Forza Horizon titles, spotting a GT-R weaving through traffic or blasting down a coastal highway is one of those moments that sells the fantasy of the world—this is a car that belongs on the street as much as on a circuit.
The car's cultural footprint extends beyond the games. The 'Godzilla' moniker, its near-mythical status in Japanese motoring, and its long production run mean it carries a weight of legacy. In the Forza community, it is the car you pull up beside a rival's exotic Italian or German flagship and say, 'Let's see what my humble Japanese sedan can do.' That underdog energy is a big part of why it remains a fan favourite across every generation of the series.
In Their Own Story
The rain had been falling for twenty minutes when you finally crested the mountain pass, the wipers slapping a steady rhythm against the glass. Down in the valley, the GT-R's twin turbos were still spooling from the last straight, a low mechanical growl filling the cabin like a held breath. You eased off the throttle, felt the AWD system redistribute torque to the rear, and the tail swung just enough to kiss the guardrail before you straightened it out. A flash of headlights behind you—someone was coming up the pass. You didn't need to check the mirror. You just planted the throttle, felt the V6 catch the boost, and let Godzilla do what it does best: swallow the road ahead and leave the world a half-second behind.
Reader's Guide
Nissan GT-R (R35), produced from 2007 onward, slots into the S class in recent Forza titles. Stock, it delivers roughly 480 to 565 horsepower depending on the specific year variant, weighs in the neighbourhood of 1,550 kg, and carries a handling rating that most players describe as 'planted and predictable'—it doesn't feel light or twitchy, but it is fast in a way that builds confidence lap after lap.
Tuning levers are generous. You can swap the engine for higher-output variants, upgrade the turbo system, and adjust boost pressure to push well past the factory ceiling. Suspension travel, anti-roll bars, and damper settings let you trade body roll for grip or vice versa. Brake pads, calipers, and disc size are all swappable, and you can choose between performance and semi-slick tyre compounds. Transmission gear ratios, differential lock, and the AWD bias (front-to-rear split) are all adjustable, giving you real control over how the car rotates and how it launches.
The main trade-off is weight versus power. Pushing the engine hard adds effective mass and can make the car feel less nimble in tight sections. Aggressive aero helps downforce on straights but can make the car feel heavy in the middle of a corner. Stiffer suspension improves turn-in but punishes you on bumpy surfaces, especially in Horizon's varied terrain.
Build philosophy: keep the power smooth and progressive, bias the AWD slightly rearward for rotation, and let the GT-R's natural balance do the work—trust the Godzilla, don't fight it.
Did You Know?
- The R35 GT-R's 'Godzilla' nickname predates the car's gaming fame and comes from Japanese car culture, where it was seen as a monstrous force compared to European rivals of the same price bracket.
- In Forza Horizon titles, the GT-R R35 is one of the few cars that feels equally at home on a dirt road, a rain-soaked city street, and a long high-speed straight, thanks to its AWD system and balanced power delivery.
- The VR38DETT engine's twin-turbo setup means the GT-R produces a broad, flat torque curve rather than a sharp peak, which is why it feels so 'pulling' rather than 'launching' in the games.
- The R35 has appeared in every major Forza Motorsport and Forza Horizon entry since its introduction, making it one of the most consistently present cars in the franchise's history.
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